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The sims medieval pc game
The sims medieval pc game




the sims medieval pc game

Rewards for quests tend to focus on resources for the kingdom, as well as the improvement of core kingdom stats: well-being, security, culture, and knowledge. Interestingly, some quests can be attempted by a variety of Sims, and coincidentally offer a variety of different story paths and potential rewards. Kings will spend their time writing laws and conquering new territories and seeing to the welfare of their subjects knights will duel bandits in the woods and patrol the kingdom's borders and train the local guards. Each quest is essentially a little self-contained story suited to the profession of your currently selected Sim. The majority of the game, though, is spent taking your Sims on quests. I found it handy to have an insomniac king, meeting with foreign dignitaries at all hours of the night and sleeping through those pesky morning petitioners. Insomniac, for reference, is one of the best flaws ever it's easily worked around, and depending on your play style, can even be something of an advantage. I'm a fan of licentious bookworms, for example, as well as eloquent insomniacs. There's plenty of variety to play with and different combinations make for interesting options.

the sims medieval pc game

Likewise, traits are back and much like Sims 3, not all of the 'flaws' are actually all that bad and not all of the supposedly advantageous traits are all that advantageous.

the sims medieval pc game

Sim creation kept a lot of the best ideas of Sims 3 handy pre-made parts and bits can be easily chosen, so you can promptly assemble different looking Sims. It's easy to jump into and start playing, coincidentally, which isn't something that could be said of past Sims games. For casual play, you don't need to dick around with a lot of the more fiddly elements of Sims gameplay. This isn't a strict necessity, but it's helpful for gaining that little edge quicker and easier.Īs a matter of fact, it's delightful how well put-together the pre-made buildings and furnishings are. The classic furnishing mode, however, is still around, so as you earn cash for your Sims, you'll be able to spend it on fancy new tools, utilities, and decorations. At the start of the game, you only have the king and castle to work with, but as you complete quests and gather resources, you'll start building new additions to your kingdom and creating the relevant Sims to staff these new additions.Įach additional building is pre-made, so you don't have to mess with architecture. Each hero is associated with a specific location in your kingdom. Unlike a classic Sims game – instead of creating households, house included – The Sims: Medieval is much more streamlined and straightforward the Sims you create are essentially the heroes of your kingdom: the king, the mighty knight, the wizard, the bard, the blacksmith, etc., etc. Nevertheless, the Sims game trappings are likely to repel a certain group of players – likely the ones who never cared for the Sims games in the first place, admittedly. Somewhere between a RPG and a classic Sims game, The Sims: Medieval is a bizarre hybrid game that works far better than you might normally expect it to.

the sims medieval pc game

It's fun, albeit a somewhat distant sort of way.

THE SIMS MEDIEVAL PC GAME SERIES

There are certain nagging irritations that keep me from being an unqualified fan of the series – like how hard doors are to negotiate for the common Sim – but on the whole, I like having the ability to provide godlike direction to people.Īs for The Sims: Medieval, I actually like it. This has worked out fairly well for me, as about the time that I fill up on my tolerance for Sims gameplay is about when I run out of content in each Sims game. I wouldn't sit here and tell you I'm a fan, exactly I keep buying each major title update, and then I completely ignore the expansion packs. So, I've always kinda liked the Sims games.






The sims medieval pc game